![]() Was by far at the top of the list a few patches ago. Same reasons as for Markov, except one or 2 Acidic rounds in there would probably be a good choice as well and would profit Hyde a lot more than Markov. Since its damage is fairly weak, use your minigun only while chasing the monster post-dome for additional damage, or against volatile monsters like the Kraken. ![]() Same as Markov, you should empty your flamethrower clip with Hyde, then swap to your bomb and throw it where you think the monster is gonna go, then switch back to your flamethrower, which should be fully charged again(!). Hyde's only issue is the Kraken matchup, which is a huge struggle for him. Poison bomb still has excellent damage and area denial utility even after the nerfs. His flamethrower has deceptive range and nice overtime damage. If you don't have these perks yet, using Markov's builds will be fine though. I chose Acidic rounds since it'll synergise well with the shotgun pellets, and will keep the monster's armor from regenerating. Parnell is probably the best recipient for swapping speed perks, while the last golden perk is up to your preference. Gunslinger perks and/or Damage are the obvious perks for him. Remember that it also provides movement speed and jump height boost, so it's always nice to use it during the chase, especially as soon as you're out of the dropship for example. You should count in your head the number of shots you fire to be better prepared to instantly swap between weapons (10 shotgun rounds and 5 rockets). Be sure to always stay quite close to the monster to maximize your shotgun damage, use your Super Solider skill when you're sure it's gonna pay off (close to the monster, jetpack gauge full), and constantly swap between your 2 weapons as fast as possible. One thing I hate with Assaults is arriving 20 seconds too late at a dome fight and see half of your team die before you're even there.Īnother prime pick, Parnell is super versatile and just does very good damage overall. The 2nd build is one of my favorite default build on Assaults, sacrificing some Damage for more jetpack, thus giving you better positioning for staying in range of the monster, and better chasing potential while tracking the monster. Markov's high damage output on his railgun and mines will benefit from the Damage perks, but Acidic and/or Energy perks can probably be just as effective here. Your secondary weapon does very low damage so use it almost only for chasing when the monster is out of armor, or during your primary weapon cooldown time if your mines are already set. He's one of the easiest to play and do well against any monster.Īs Markov as with almost any other Assault, you should constantly use your primary weapon until it's depleted, then place / replace your mines on choke points (cavern entries, escape route for the monster, around Emet / Bucket turrets, etc) or on high vantage points and escape paths, this way if your Medic or Support is focused, they can run to them and force the monster to either take the damage, change focus, or use abilities to get rid of them. Just got nerfed, but still up there with the best Assaults. I haven't been too impressed by the "new" W.Maggie, I think she's still pretty bad and her damage just got decreased by a huge amount too in the last update. Been playing a plethora of Lennox games one patch ago, and I feel like she's amazing, she just got toned back a little, but I guess she's still a very decent pick, even against Kraken. Sunny got nerfed slightly and lost a few places, R.Abe however got continuously nerfed in the recent updates and I don't feel he is that good of a pick in solo queue. I'd rather have her in my team than the new Slim for example. Some welcomed buffs to Q.Caira and R.Val, I honestly think that Q.Caira isn't that bad anymore and I had surprisingly good results with her the last few times I played her. I wasn't already a fan of the "new" Slim, who was deemed OP by a lot of people for some reason, imo "old" Slim was much stronger, and since he got severely hit by the nerf bat one more time in the last patch, I don't think he's really good at all, especially considering literally all other medics got buffed. Some strange buffs, Caira got massively buffed in the 2 last patches, Emet got a buff (?!) and a nerf in the last one, as long as small buffs to Val and P.Parnell who were already really strong. Battle Cabot placed, as you might expect he's quite terrible, I was even considering putting him in D tier. Cabot, Wasteland Maggie, Lazarus, Kala, Battle Cabot.Hank, Markov, Blitz Markov, Slim, Maggie, Jack, Quantum Caira Caira, Val, Bucket, Abe, Crow, Rogue Val, Lennox, Hyde.Electro Griffin, Parnell, Paladin Parnell, Sunny, Hank, Emet, Griffin. ![]()
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